Time is Art

I take a holistic approach at making sure your vision comes across through every feature that involves user interface.

// WELCOME


IF YOU’RE BRAVE ENOUGH TO SAY GOODBYE, LIFE WILL REWARD YOU WITH A NEW HELLO.


Time is Art

I take a holistic approach at making sure your vision comes across through every feature that involves user interface.

// WELCOME


IF YOU’RE BRAVE ENOUGH TO SAY GOODBYE, LIFE WILL REWARD YOU WITH A NEW HELLO.


// WATCH REEL


Selected Work

SENTINELS OF LIGHT
Brand Identity // UX-UI Design

SEASON 2022
Brand Identity // UX-UI Design

DOJO FIGHTWEAR
Brand Identity // UX-UI Design

I am a UI/UX designer with a passion for creating immersive and engaging experiences for web and games

I’m a Senior Visual Designer at Riot Games.

My responsibilities include defining the quality standards for the UI in VALORANT, both in-game and out of game on PC and console platforms, solving complex design challenges, implementing UI layouts in Unreal 5, and continuously improving production processes for efficiency and scalability.

Previously, I held a role at Riot Games R&D, where I was responsible for designing and implementing the pre-production user interface, interactions, and feedback systems for the upcoming Project MKT and 2XKO video games.

I also had the privilege of working at Thinkingbox, PACIFIC, Wasserman, G/PAC, among other studios.