After going dark for basically a year, MultiVersus has been in the hands of players with its full release for about a week now for what's been a pretty interesting launch period thus far.
Player First Games provided users with an update today regarding their plans following Iron Giant's removal, features coming soon to MultiVersus and a monetization option that turned heads, which they're calling a "bug."
The first year of content recently wrapped up in Street Fighter 6 with the launch of Akuma, but there's still plenty more planned on the horizon.
Capcom themselves may be currently gauging player interest on future DLC prospects as part of their 1st anniversary celebrations, but we'd also like to know who you all would most want to see added to SF6 in your own dream season.
NetherRealm Studios certainly likes to go in hard when bringing guest characters into Mortal Kombat to give fans a lot to pick up on references and cute tie-ins to connect the universes.
Homelander just launched as the latest DLC fighter in Mortal Kombat 1 with quite a few references to The Boys, but there's probably one you haven't seen yet because it only happens against one character in particular.
Akuma was released alongside the Season 2 update for Street Fighter 6 just a couple of weeks ago. Needless to say, it's time to start talking about the Season 2 roster.
As of right now, next to nothing is known about the DLC characters that are slated to be released after Rashid, A.K.I., Ed, and Akuma. Though Director Takayuki Nakayama and the rest of the development team have remained pretty tight lipped about Season 2, Nakayama has been teasing small tidbits of information.
Homelander was recently made available in Mortal Kombat 1. Of the characters that have been announced for the Kombat Pack, only Takeda Takahashi remains.
It's unlikely that Mortal Kombat 1's post-launch content will conclude after that. In fact, we may have caught wind of some evidence suggesting that NetherRealm Studios is already working on another batch of DLC fighters, likely for a theoretical "Kombat Pack 2."
It's been over two weeks since Akuma and the Season 2 patch were made live in Street Fighter 6. Perhaps unsurprisingly, we rated Akuma as being really strong in our recent review of the character.
As it turns out, Akuma has had a dominant impact on Street Fighter 6's ranked mode. AlietteFaye recently highlighted how Akuma is being represented the most within Street Fighter 6's Legend rank.
It's already almost unheard of for a fighting game developer to remove an already available character from the roster even temporarily, and doing without any warning can lead to some equally rare situations like this.
During a recent MultiVersus online tournament, an Iron Giant player faced an unexpected conundrum when their character suddenly disappeared from the game in the middle of the set.
Street Fighter 6 has officially received its final DLC character for the first season of content. Akuma, the iconic and powerful Shoto, rounds out the game's Year 1 Character Pass joining the likes of Rashid, A.K.I., and Ed on the playable roster.
Now that we've had a bit of time to play the raging demon and see what he's all about here in the latest entry of the legendary fighting game franchise, we have put together our full written review of Akuma in Street Fighter 6. If you're wondering if he's worth the money, he is, and for a variety of reasons that you'll want to read on to find out.
Celebrations are currently underway for Street Fighter 6's first birthday, and that means it's an extra good time for those looking to finally jump into the game or pick up some content at a nice discount.
Capcom is currently holding a 1st anniversary sale for SF6 to save big on the game, its Deluxe Editions, Year 1 Pass, and multiple items in the in-game shop.
New character day is always one of the most exciting for fighting game players, but can often lead to techniques being discovered that the developers definitely didn't intend for.
Homelander just launched a few hours ago as the latest guest fighter for Mortal Kombat 1, and it looks like he's already had something of an infinite uncovered that's super easy to pull off.
Akuma was released as a DLC character in Street Fighter 6, marking the end of Season 1 and the start of Season 2. To commemorate this, Desk recently uploaded a video showcasing how he learned to Perfect Parry against every DLC super art — with the obvious exception of the Raging Demon since it counts as a command grab.
Of course, Desk even made it a point to perform Perfect Parries against Akuma's two secret level 2 super arts that can only be unlocked by going through a 30-second taunt animation. However, it's interesting to note that it was actually A.K.I.'s section of the video that takes up the most time.
With Mortal Kombat 1's recent server maintenance now behind us, Homelander has become available to those who have purchased the Kombat Pack. Those without the bundle purchased will gain access to him starting on June 11.
Just like with every character release before him, Homelander comes packaged with a new patch. Warner Bros. Games has released patch notes that detail everything new in the latest update.
Shortly after the Season 2 patch, Capcom released the first anniversary update. This latest patch added a number of goodies for fans.
Street Fighter 6 Director Takayuki Nakayama recently spoke how the team is planning on releasing more than just a yearly balance patch for this season, though this anniversary update doesn't appear to be what he was speaking about. However, there was something else discovered with this patch that has very interesting implications.
Street Fighter 6 just celebrated its first birthday this week, so of course Capcom gave the game a sizable anniversary update for the special occasion.
Part of said update included a collection of new and previously exclusive costume color options now available to everyone in SF6 — though there's another almost no one has access to.
While mostly well known for its pop culture references, the Street Fighter franchise has also drawn upon many sources for its characters through the years, with Christianity's Jesus and Judas Iscariot being a basis for Gill and Urien, respectively, the two brothers in the Illuminati/Secret Society.
Gill made his debut in Street Fighter 3 in 1997 as the game's boss character, while Urien would follow later that year, being added with the 2nd Impact.
It's certainly not every day where we see a developer essentially remove a character from a fighting game who's already been made available, but here we are.
Player First Games just announced they've completely disabled the Iron Giant from being used in MultiVersus because he's apparently a bit too busted to keep in rotation (for the time being at least).
It sure does feel like Ermac and Mavado just hit Mortal Kombat 1 not that long ago, but the game's already about to get its next set of DLC very shortly.
NetherRealm Studios is about to drop The Boys' Homelander as the next guest fighter for MK1, but first they need to do some server maintenance to prepare the game for his arrival.